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  • Untitled post 6426

    August has passed us by, and our biggest collective effort as a club has been successfully completed. Games Day ’23 was a great day, and we’ll wax more on that below, but I want to express my appreciation to everyone in the club who helped with the organisation, put on a game, or just turned…

  • Untitled post 6408

    El Presidente is currently indisposed wearing a white hat amongst a sea of green with blue and white flags. So his trusty sidekick the humble note taker is summarising the news from the front. July was a busy month at both venues in the club with good turnouts and a wide variety of games being…

  • Untitled post 154

    Carnage & Glory II has a turn sequence that is similar to many paper based wargame rules. The computer prompts for each part of the turn and keeps track of commanders and units. The length of each turn is fixed and represents 15 minutes of real time in the battle.

  • Untitled post 2518

    The battle chosen to test out the Iron Duke system was based around the battle of Brienne in early 1814. To keep numbers manageable, a subset of troops from the real order of battle (OOB) was used.   Iron Duke is a computer moderated wargame. Bit of a mouthful, but what this means is that…