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    Two games of The Barons’ War at last Saturday’s NWA meeting. One Vikings v Normans using the Conquest supplement and then the Vikings fought an English force using the standard […]

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    August has passed us by, and our biggest collective effort as a club has been successfully completed. Games Day ’23 was a great day, and we’ll wax more on that […]

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    El Presidente is currently indisposed wearing a white hat amongst a sea of green with blue and white flags. So his trusty sidekick the humble note taker is summarising the […]

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    Alas dear members, news from the front has been scant and sketchy these past few months.  Despite the onset of winter weather, horses throwing a shoe and their riders and […]

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    With the 2020 Kickstarter campaign, new plastic miniatures and refreshed boxsets and rulebooks Battletech has experienced a bit of a resurgence. Still early days at NWA, but there are a […]

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    Medieval May May is themed this year: Ancients and Medieval May. We strongly encourage members to pull out their sword and spear armies that may have been gathering dust and […]

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    After a busy start to the year the club seems to have settled into a good rhythm with the meetings. Of note with them, attendance has steadied on Fridays and […]

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    Welcome everyone to February’s Despatches. We have now commenced our outreach to schools in the vicinity of Blackburn. Whilst we’ve had more new members join NWA in the past six […]

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    Welcome everyone to the first monthly newsletter that the Club will produce for the foreseeable future. This is a new concept for which I have to thank the former and […]

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    Lots of things are in the pipeline at NWA which will make 2023 a great year to be member of the club. What’s happening in January The Cold Steel group […]

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    Step by step process of making rocky ground for Saga   Find rocks which have large flat surfaces that look dramatic but can have figures stand on them without toppling. […]

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    Can you make durable wargaming terrain using lots of free stuff? Of course you can, but can I develop a mass produced version so that we can make a bucket […]